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GTA 6 breaks pre-order records as scandal overshadows its release

Fri, July 17, 2026 - 15:32
4 min
Rockstar may scale back its marketing campaign across Sony platforms
GTA 6 breaks pre-order records as scandal overshadows its release Photo: GTA 6 is expected to earn Rockstar four times more than GTA 5 (Rockstar Games)

GTA 6 has already generated around $260 million in pre-order revenue. After launch, the game is projected to earn more than $5 billion in its first week alone. However, the highly anticipated release has also been surrounded by controversy, according to Moore's Law Is Dead.

From partnership to crisis: How the conflict surrounding the release escalated

The buzz around the next installment of the iconic franchise began in late June, when Rockstar officially opened pre-orders for GTA 6.

In an effort to reinforce the PlayStation 5 as the primary platform for the blockbuster, Sony simultaneously launched an aggressive marketing campaign under the slogan "Plays Best on PS5."

At the same time, Rockstar confirmed that GTA 6 will not receive a physical disc release. Even boxed retail editions will include only a paper voucher with a digital activation code.

The situation escalated into a full-blown crisis in early July, when Sony officially announced its long-term strategy of moving toward a fully digital future, including plans to significantly reduce PS5 disc production starting in early 2028.

The gaming community reacted immediately.

What happened

  • Promotional backlash: Every sponsored Sony post promoting GTA 6 pre-orders was flooded with thousands of angry comments criticizing the company's digital-only strategy.
  • Marketing campaign disrupted: Due to the overwhelming backlash and accusations of abandoning physical media, Sony was forced to temporarily scale back its social media campaign, effectively halting the first wave of joint GTA 6 marketing with Rockstar.

GTA 6's financial phenomenon: Record-breaking numbers despite the controversy

Despite the reputational issues surrounding its platform partner, GTA 6's sales continue to break records.

According to gaming analytics firm Newzoo, which tracks the PC and console markets, consumer demand has reached unprecedented levels.

In the United States and five major European markets alone, pre-orders generated $180 million within the first 20 days.

Analysts estimate that global pre-order revenue has already exceeded $260 million, making it the strongest launch Newzoo has ever recorded.

With four months still remaining before release, and Rockstar yet to publish its final gameplay trailer or begin major TV and billboard advertising, forecasts for launch week are extraordinary:

  • Projected first-week revenue: Between $3.25 billion and $5.2 billion, including sales of both the $80 standard edition and the $100 premium edition.
  • Comparison with GTA 5: Rockstar's previous blockbuster earned $1.15 billion during its first week in 2013—almost four times less than current projections for GTA 6.

Meanwhile, online rumors claimed that pre-orders for the future PS6 version of GTA 6, expected to launch alongside special hardware bundles, are outperforming Xbox by a 6-to-1 margin.

Microsoft quickly dismissed the claims as speculation, but the competition between console makers to associate GTA 6 with their hardware remains intense.

Why publishers are losing millions because of Sony's reputation crisis

Although Rockstar and publisher Take-Two have enough brand power to sell the game without outside help, the controversy surrounding PlayStation's promotional channels is becoming increasingly frustrating for publishers.

According to insiders, major publishers pay Sony tens of thousands of dollars for prime-time promotional posts across official PlayStation platforms.

Instead of effective marketing, however, those paid posts are now dominated by criticism directed at Sony. As a result, publishers are effectively losing advertising budgets without receiving the audience reach or conversion they paid for.

What it means for the industry

According to reports, Rockstar is urging Sony to resolve its conflict with consumers as quickly as possible.

If the backlash continues through the release of GTA 6's third trailer and the announcement of console bundles, Rockstar and other major publishers could significantly reduce their marketing spending within the PlayStation ecosystem to protect their biggest releases from what insiders describe as the "toxic fallout of someone else's corporate decisions."

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